Real Hero Shit by Kendra Wells, 120 pages.
Prince Eugene, who mostly seems to spend his time in various sexual encounters, is bored. He decides that the best way to be not bored is to join an adventuring party, and since the adventuring party desperately needs someone who can use a sword they have no choice but to take him with them on their next job. The job is in regards to a small town where people have been going missing, and the guards are bared from investigating.This book was fine, sort of fun, but I'm honestly not sure what it's driving force was supposed to be. The characters are all a little Dungeons and Dragons stereotypical, and the plot is as well. The "mystery" feels glaringly obvious from the very beginning, and the characters don't feel engaging enough to drive a weak plot. There's nothing wrong with this book, but I don't know that there's a whole lot right with it either. It does definitely capture the energy of a D&D game though, which is sometimes a niche all it's own.
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